The zine set on a post-apocalyptic moon is back with issue No.5, and we have them right here. Based on Reid San Filippo’s Umerica setting, David Marcus Coppoletti and crew deliver another issue with 42 pages of content for lunar adventures in any d20-based post-apocalyptic campaign. Go grab the new issue, and any of the prior issues you may have missed!
Also, we have restocked Dandyline Games’ two deluxe adventures Seekers of the Un-K’nown and The Time-Lost Citadel. Bet you didn’t even know we sold out of them? Well we did, but they are back in stock. That’s how good we are. Each adventure comes with full-color maps and savage mutant mayhem and adventure!
Relive a bold experiment in publishing, born in the heart of gaming history.
ADVENTURE GAMING magazine was founding editor and publisher Tim Kask’s third magazine, after The Dragon and Little Wars. In ADVENTURE GAMING, all gamers were welcome. The magazine presented articles, editorials, reviews, and comics that covered a broad spectrum of gaming, from traditional wargames and boardgames to the first generation of role playing games.
All 13 issues of of Tim Kask’s seminal ADVENTURE GAMING magazine are now available as PDFs in our webstore, as both individual issues and a specially-priced 13-issue bundle.
Go get some greatness from the Golden Age of Gaming!Get ADVENTURE GAMING now!
Straight from Dandyline Games comes The Time-Lost Citadel, their second adventure and sequel to Seekers of the Un-K’Nown. This time the action moves to a post-apocalyptic Mars, and features over 100 pages of catastrophic content spread over two booklets and a double-sided color map. Take your party of wasteland warriors to where no post-human, animal-man, or plantling has gone before!Get The Time-Lost Citadel Now!
NEW IN THE MUDPUPPY STORE: Fantastic Geographic #1 and Moon Mutants #1-4
Who says this isn’t the Golden Age of Gaming Zines? Now you can get the latest zine from Silver Bulette Games, Fantastic Geographic #1, and Dungeon Remixer’s own Moon Mutants #1-4, right here, right now.
Fantastic Geographic #1 is full of new exotic monsters, adventures, and magic items, all compatible with any d20-based ruleset, but especially presented in the Old School style. The brainchild of Jayson “Rocky” Gardner and Ian McGarty, Fantastic Geographic #1 is as densely packed as its contents are dangerous to wayward PCs.
Moon Mutants #1-4 are a spiritual successor to one of the great zines from futures past, Crawling Under a Broken Moon. Conceived and executed almost in its entirety by David Marcus Coppolleti, this zine focuses on the post-apocalyptic happenings of the Broken Moon. Compatible with DCC and MCC, but optimized for use with Reid San Filippo’s Umerica setting!Go Get Some Zines!
We’ve been working hard on cracking this problem for what seems like eons, and we’re are very proud to announce that select Mudpuppy Games books are now available for International shipping outside the U.S.
Fulfillment and shipping for these books is through amazon.com, which means the shipping costs are localized to your part of the planet. If you happen to be an Amazon Prime member, the shipping costs may be even less! In simpler language, instead of paying $25+ dollars to have a $15 book shipped across a border or ocean, International customers just pay the local shipping costs for their hemisphere, continent, or country.
Check out our new International shipping store to see for yourself!Mudpuppy Games International
Couldn’t get to Gary Con this year for the new releases? Well, we’ve got you covered. The Dread From Geneva Lake was the Official Gary Con Module this year, brought to you by the malevolent minds of Skeeter Green and Luke Gygax. If a Call of Cthulhu adventure set inside a certain well-known game convention is your kind of foreboding elder dread, then this one will certainly tax your sensibilities and your sanity.
We also have Tim Sattley’s brand new adventure for MCC RPG, Tribal Games: Tournament of Champions. Have you characters always been to afraid to capture and tame a giant grasshopper for a mount? This adventure will not only give you one, it invites you to take them jousting. And that’s just one of the many tournament contests that allows your PCs to go run with the big canines.
So what are you waiting for? Just hit the big red button like you’re about to blow up the whole installation!Go Get Some Gary Con Releases!
Welcome to the world of Classics Mutated, where everything old is mutated again! Seekers of the Un-K’Nown is an MCC RPG adventure for 1st level characters.
Chance detonations have awoken something evil — a “smart metal” fiend that is now raiding your village, including kidnapping members of your tribe. The village chief deems it fitting that you and your comrades mount a rescue team to penetrate the dreaded “Lands of Boom” and find the missing captives.Get Seekers of the Un-K'Nown Now!
About to die anyway?
Did your character just fall off a cliff? Take a particle beam to the skull? Miss that saving throw versus dragon breath? Then you may as well take a chance on using the SCIENTIFIC BARBARIAN D2 Death Die! Just flip the die and there’s at least a 50% chance you somehow miraculously defied death’s door, with at least half your hit points restored. But be warned, such miracles come at a cost. If you use the D2 Death Die and survive, you now owe a favor to VarDOS, the three-eyed cyber-lich. It was his power that spared you, and you know he is going to come and collect on that debt.
The Mudpuppy Store is proud to feature Skeeter Green Publications products for DCC RPG and MCC RPG! From SGP’s loving homage to the infamous Tomb of Horrors, Crypt of the Science Wizard (with included book of illustrations), to their monstrous compendium of new creatures, Cryptocodex, you can get both products with just a few clicks — in Print+PDF format!Get SGP Products Now
NEW RELEASE: Game Wizards Gary and Dave Minis
In 1974, Gary Gygax and Dave Arneson created the World’s Most Popular Role Playing Game, and gaming has never been the same since. Now you can bring the Original Game Wizards right to your tabletop, captured in all their 1970s glory!
As featured on the cover of Jon Peterson’s new book Game Wizards: The Epic Battle For Dungeons & Dragons, each of these 28mm white metal miniatures has been lovingly crafted to represent the founders of our hobby as they were when role playing games were first aborning.Get Game Wizards Minis Now
SCIENTIFIC BARBARIAN No.4 and 2021 Annual
|Our 1st Anniversary issue is going to be 120+ pages (and you know us, probably more), all for the same coin. That means SCIENTIFIC BARBARIAN No.4 has all our regular features and comics, plus three (count ‘em three) compete adventures to challenge your players. Night of the Space Apes by Charles W. Vieser reveals a few of the lost secrets of the Great Disaster, while Michael Stewart’s Center of Repose is an exciting adventure that takes place among the S.A.B.L.E. Rangers he created for Issue No.1. Last, but not least, we present Jim Wampler’s Holding Up The Sky — the underground adventure half of the wilderness hex crawl begun in The Shatterback Mountains from Issue No.3.|
GIANT-SIZED 1st Anniversary Issue, plus the 2021 ANNUAL!
The Merry Mutant Madness marches on! Not only did we make SCIENTIFIC BARBARIAN No.4 a GIANT-SIZED 1st Anniversary issue, not only did we decide to pack three adventures into it along with our regular featured content, but we even decided to publish a hardback annual celebrating our first year of publication! The 2021 Annual is 500+ pages thick, and contains our fantastic first four issues plus a bonus surprise or two!